When you finished developing a macOS desktop app using Xamarin and want to distribute it to end user, you have 3 choices using Visual Studio: Apple App Store distribution, save to disk as .app
file, and portable .pkg
installer.Except for .app
distribution, you’re going to need an Apple Developer ID to create them.
From @alataffective on Fri, 21 Feb 2020 14:38:31 GMT Steps to Reproduce In Visual Studio for Mac, create a new C# Cocoa App Open the Project Options and click Mac Build Select the Release build configuration Set AOT to All, and enable th. 'Xamarin.Essentials provides a single cross-platform API that works with any Xamarin.Forms, Android, iOS, or UWP application that can be accessed from shared code no matter how the user interface is created,' the documentation reads. In the latest preview, version 1.6, macOS has been added to that list.
- A Windows desktop application using Windows Forms, WPF, or UWP; A mobile (iOS and Android) application using Xamarin; There are bridges between some of these options, but for the most part they.
- Xamarin is versatile and powerful to run any kind of app, whether it's line of business, UI-over-data or fun and exciting games to engage with your users. When it comes to game development, you can choose between using native APIs like Apple's SceneKit or OpenGL or use one of many game engines such as MonoGame, Xenko, Wave Engine,.
- Yes you can, but the support for Xamarin.Forms is not available right now for Xamarin.Mac. For Xamarin.UWP it is. While using Xamarin.Mac, it is indeed using the Mono Framework, and you can develop on Xamarin Studio. The interfaces can be created either.
- Xamarin Mac Desktop Developer Synchronoss. The team builds the Desktop Personal Cloud app and tools that are used by our customers around the globe reaching.
Now, what if you currently for some reasons don’t have an Apple Developer ID.
One solution is you can just zip the .app
file and distribute it.But personally, I think that’s not an elegant solution because some users don’t know that they should put the file to /Applications/
folder.Even though that’s not mandatory, it’s better to organize all the apps inside /Applications/
folder.
The other solution is to create a .dmg
file installer, which is probably more familiar for macOS users.Usually using a background image to instruct the user to drag and drop the .app
file to /Applications/
folder.But unfortunately, Visual Studio doesn’t provide this out of the box.
That’s why in this tutorial, I’ll show you how to create a .app
file and bundle it in .dmg
file automatically using the shell script.
For your illustration, this is how the final distribution file we’re going to make.
Now let’s get started with the solution.
Recommended Solution
Xamarin For Desktop
We’re going to use andreyvit/create-dmg for our solution because it’s written in bash that makes it less dependency.Which mean you can just put it inside your repository and just execute on any machine.
First, let’s assume this is how your project structured.Put solution file and projects files under src
folder.
Now let’s add the script to scripts/create-dmg
directory.Since I’m using git
for everything, I’ll show you an example using git subtree
command.
If the process is executed successfully, the output would look like this.
Then this is how your folder structure will look after adding the create-dmg
script.
If you don’t use git
, that’s fine. You can also just download them manually and put them under the scripts
folder.
Next, we’re going to use a background image that has an arrow in it.To quickly test this script, I download and use background image from here.Let’s name it dmg-background.png
and put it in the root folder.
After that, we’re going to create a new bash script file on the root folder, too.You can create it using the command line with the following snippet.Don’t forget to execute chmod +x
, that’s important to make the file executable.
Open the bash script file using your favorite editor then copy following script to your file.
So what does this script do actually?
- Execute NuGet package restoration to your project.
- Build final executable using
msbuild
inRelease
mode. - Create and bundle
.app
the file generated from the previous step to.dmg
file. - Put the
.dmg
file undersetup/
directory.
Now depending on your project file, you need to change some variables.
PROJECT_NAME
: this is your Xamarin.Mac project name, usually the same as your.csproj
file. For example, I useXamMacDemo
because it’s the project name I created.APP_NAME
: This is the final generated.app
file name. This is usually defined underInfo.plist
file.VERSION
: This is to define what version to build and distribute.
After you changed those variables, you can try executing the script to generate a .dmg
file.
If finished successfully, a .dmg
file will appears under setup/
folder like the following figure.
This is one portable solution I really like because you don’t need a special dependency to build on every machine.Next, I’ll show you an alternative without creating a bash script.
Alternative Solution
A quick Google search for command line tool to generate dmg file show me results with not one, but two scripts called create-dmg
.
The first one is the one we used for the previous solution, the other one is sindresorhus/create-dmg.
This is actually the easiest command line tool I’ve ever found.All you have to do is to install it using npm
.
Then continue with shell execution like the following snippet.
Xamarin Mac Desktop App Software
Finally, a DMG file will be magically generated, the same result with the previous solution.
The only drawback is that it requires you to install Node.js v8 or later on your machine.This won’t be a problem for a personal or single machine.But asking every clients or colleague to install Node.js on their machine is somehow troublesome if the purpose is just to use create-dmg
(not to mention they also have to install Visual Studio on their machine).
But the choice is yours, for portability I would use andreyvit/create-dmg and for “It just works” I would use sindresorhus/create-dmg.
Xamarin Forms Desktop App
Summary
As you can see, even though Visual Studio doesn’t provide DMG creation out of the box, we can create it easily using an external shell script.Using shell script not just automate DMG creation, but also build the executable file automatically.
Fork or download the completed project produced by this tutorial on GitHub.